Posted on September 28th, 2007 at 11:34 am by Celia and
For my MissionMaker game, that we have been focusing for these couple of weeks, we have been busy planning and playing on MissionMaker. I already had typed a plan on my blog and I have been asked to do another plan.
This is my second plan: I decided to make my MissionMaker story to be like a Choose Your Own Adventure story. So for that result, I thought it will work if I leave pieces of paper on the floor for players to find. I also had to plan my rooms. To help I have been reading a couple of Anne Frank (that’s my topic I have to base my game on) stories. I tried to try to relate the rooms on the things she had done in her life time. I also added some other rooms to make it more exciting.
Here are some rooms that I thought might be good for my MissionMaker story:
* Her hiding
* Her dad’s workplace/office
* Her school
* Some rooms for her to search information (I made that up)
* Her house
* Nazi’s office
* Concentration Camp
Here are some things I have planned earlier:
* You’re in your house your mother asks you do you want to move into a hiding or do you want to move overseas to another country. You only get 10 seconds to decide but decide carefully.
* You’re hungry you want to buy something to eat but you don’t have enough money. You have to look for money to buy something to eat.
* Your cold so your mother asks you to look for some clothes. You also should be careful otherwise the Nazi army. Also animals are guarding the clothes you have to try to outsmart the animals.
* You also need to look for information to know when you need to beware of the Nazi team. Also you should beware of strangers otherwise they might carry you to the Nazi team.
* You got two choices you can go to school or you can stay home and your mum will have to teach you. At home if your mum educates you she wouldn’t be that well like a trained teacher. You also need to beware of the Nazi team.
* You want a diary to write every thing that you did in your life time but are careful
